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Pal'Lomen

Overview -=- Quests and Missions (By quest name) -=- Quests and Missions (By NPC name) -=- Named Spawn Overview -=- Named All Info




Final Fugue

Quest Giver: Shalowain (Laurion Inn, Roams)

Requirements: Level 110
Request Phrase: smaller
Zone In Phrase: Click on the Door 7
Time Limit: 6 Hours
Task Type: Group, 1 Minimum, 6 Maximum Players
Lockout: 5 Hours
Repeatable: Yes

Rewards


Achievements


Chest Loot

Task Steps:

  • Defeat Kar the Unmovable and protect Pal'Lomen. 0/1 (Pal'Lomen) More Info
  • Open the chest. 0/1 (Pal'Lomen) More Info








Walkthrough:



  • Defeat Kar the Unmovable and protect Pal'Lomen. 0/1 (Pal'Lomen)
    • Inside, speak to shalowain to begin.

      First you will get 4 adds, the hex and warlock mobs do emotes to avoid, but don't fight back, defeat all 4 mobs.

      You will then be ported to the next spot, defeat the war boars, boar handler, then a war wraith.

      Follow the NPC's to the North East, 3 goblins will spawn and aggro, defeat them.

      Follow the NPC's to the final spot, up North, you will get minis, Darga Smasher, Margator the Slow, Firethorn, then Yarith Wardbreaker, defeat them.

      Finally you will get Kar the Unmovable, during the fight he will turn into a lower con and lock his HP, to unlock him you must cast stuns on him, defeat him.

    •  
       
  • Open the chest. 0/1 (Pal'Lomen)
    • Open the Chest




  • Re: Final Fugue By: Wildwill On: June 22, 2024, 10:44:52 PM

    In this video, we will talk about the basic mechanics of Hero of Pal'Lomen (Final Fugue)

    So that you know, this mission will likely change some like missions typically do early on expansion release.  I will make updates as changes happen.  So for tracking purposes let's call this Version 1.

    The event will start by talking to Shalowain.  In this phase, 4 mobs need to be killed.  2 that will show up on extended target and 2 that do not.  The group will want to kill the 2 casters (not on extended target); /xtar hex and /xtar warlock first.  Once dead kill the other 2 and then the group will be ported to next area.

    In this area, 2 boars will attack then the boar trainer (boars first) /xtar boars then /xtar boar trainer.  Once those dead /xtar War Wraith will attack the group.  After this, the group of NPCs will start running, have your group follow

    There will be 3 mobs that attack, kill them then follow the NPCs again as they move to the next area

    In the final area, you will fight 4 minis (currently their mechanics don't do much you can just ignore them and DPS really.  After they die the final boss will activate

    Captain Kar the Unmoveable will attack you, % health base he will wear a shield and will not take damage anymore.  To remove the shield your group must have a caster to stun him (with a mana cost of 10 or greater), use a stun class.  If your group lacks this you will not be able to complete the mission.  Continue to DPS him and stun him when his health locks till he is dead.

    Hope folks find this useful.  Happy farming.



    Re: Final Fugue By: Tucoh On: December 09, 2023, 08:59:47 PM

    Video of event with the Plucked achievement.

    https://www.youtube.com/watch?v=zQ4I2qCJZNs



    Final Fugue By: Riou On: October 28, 2023, 12:44:04 AM

    Questions? Comments? Post them here! Original page - https://ls.eqresource.com/finalfugue.php







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